User:User670/LLH/tradcalc

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LLHelper marathon calc 5 Mar 2016.png

  • (1) Apps (link to original page / translation)
  • (2) (Traditional) Event Helper
    • We Chinese call token collecting events "traditional events", or sometimes "macaron events" since the first event has macarons as tokens. At the same time DEVs of the game tend to call that "marathon events" since the database file of such event is called "marathon.db".
  • (3) About (link to original page / translation (not ready yet) )
  • (4)
How To Use:
1. Fill the time left until the event ends, OR click the server to auto calculate the time left.
2. Fill all other text boxes and drop-downs. You can populate the (16) average event song pts
   automatically by selecting Score and Combo rank, and you can also fill that manually based on the point table.
3. Click Calculate.
4. Hover mouse over the "CN version cutoff prediction" to view the prediction (click if on mobile device), just for reference. 
   OUTDATED: it's no longer working; it's now replaced with a link.
  • (5) CN version event. By clicking that button, it will calculate the time left for the event of Chinese version of SIF. Only works when the game is actually in a token collecting event; otherwise the time will be of the previous event.
  • (6) JP version event, similar to above.
  • (7) Calculate based on input. Calculates the time left based on what you entered in (9).
    • NOTE: When you input the time, make sure that you convert the time to Beijing time (UTC+8) before inputting. Eg. The EN version uses UTC, and if the event ends at 8 o'clock, add 8 to it and enter "16" o'clock in the text box. On the other hand JP and KO use UTC+9, then just take away 1 from the time. Your system timezone doesn't affect the calcualtion as long as it's correct.
  • (8) Clear input. Actually refreshes the page.
  • (9) Event ends on day ___, at ___ o'clock. For the first blank fill the day the event ends (eg. enter "15" for a event that ends on March 15), and for the second blank enter the time it ends (24 hours, UTC+8). Then click (7) Calculate based on input. If you use the button (5) or (6), you don't need to fill this.
    • In most cases, for CN version (events usually end at 14:00 UTC+8) and JP version (events usually end at 15:00 UTC+9), fill "14" in the second box. For EN version (events usually end at 8:00 UTC), fill "16" instead.
  • (10) Time left (hours). Input that yourself or calculate with buttons from (5) to (7). This is the field that is really taken into calculation.
  • (11) Daily LP waste (LP wasted by sleeping, etc.) For example, your LP takes 5 hours to fill up but you spend 8 hours sleeping - in this case you waste 30 LP. Maybe you waste more LP because of other things, calculate them and fill that field in.
  • (12) Normal songs. Select the difficulty of songs you will play to gain tokens. Default: 25LP
  • (13) Difficulty of event songs. From top to bottom: Easy, Normal, Hard, Expert, 4x Easy, 4x Normal, 4x Hard, 4x Expert. Default: Expert.
  • (14) Score rank of event song. Used to automatically calculate (16) average event song pts, optional.
  • (15) Combo rank of event song. Same as above.
  • (16) Average event song pts. Automatically calculates by selecting (13) (14) (15), and you can fill that up yourself as well.
    • The link is this one. You can also find that table on the Gameplay page, I think. Blue cells means it's less profitable than getting Score S and Combo S on a lower difficulty.
  • (17) Target event points. If it set low enough the calculator will calculate how many pts you can gain without spending loveca stones / love gems, and if it's set higher than that, it will calculate how many loveca stones / love gems you need.
  • (18) Current event points.
  • (19) Tokens left.
  • (20) Your current LP.
  • (21) Your rank.
  • (22) Your EXP.
  • (23) EXP formula. From top to bottom: Normal (the shorter one), Half (the longer one). CN/TW/EN/KO version choose Normal, JP choose Half. Has no difference if above rank 100.
  • (24) Calculate.
    • When you click Calculate, some error messages might appear:
    • 请输入非负数: Please enter a non-negative number. A text box might be empty, or contain non-number characters, or have negative number in it.
    • 不可能达到2百万点以上: Event points can't exceed 2 million. Check the (17) target points or (18) current points field.
    • 一天几小时来着?: How many hours are there in a day? Check the (11) Daily LP waste field; it's more than 240. (there are 24 hours in a day, and for each hour you have max LP, you waste 10 for not being able to regenerate.)
  • (25)
Notes:
1. After the plus sign, the number refers to the games / time playing songs of a different difficulty of your plan for quicker rank up
   during the event or using up LP / tokens at the end of the event. It differs as the player's strategy vary, and will settle down
   when it approches the end of the event. It's just for reference.
2. If your final points is too close to your target, consider dumping another loveca stone / love gem.
  • (26) The results. From top to bottom:
    • 需要心数: # of loveca stones / love gems you need to reach your target.
    • 普通图次数: Normal songs you have to play to get tokens. If there's a plus sign, see notes above.
    • 活动图次数: Event songs you have to play.
    • 总游戏时间: Total playing time, in hours - minutes. Each song counts as 2.5 minutes.
    • 最终等级: Rank at the end of the event.
    • 最终exp: EXP at the end of the event.
    • 最终点数: Points at the end of the event.